
I'm Tired (as in my pseudonym, not that I'm exhausted, although if the shoe fits...). I'm a games development student and indie developer from the UK! I have a particular interest (specialism, one might say) in games programming. My engine of choice is Godot, as is evident with my releases on Itch.io, but I also work with Unreal Engine for some projects. I've been developing games on and off since 2020, although I didn't pick it up seriously until 2024.
While most of my programming skills are self-taught (C#, Lua, GDScript, Python to name the big four), I have academic knowledge of the core principles of games design, good practices and workflows for team management, and surface level knowledge of most of the important disciplines of games development.